
How a 19-year-old ASU student is building an online gaming powerhouse
Problems with a slow-acting computer and a lagging internet connection when he was a teenager are among annoyances that motivated Sandul Gangodagamage to seek solutions that would eventually drive him to start a company while still in high school and later win several pitch competitions, including an ASU Venture Devils prize last year. Gangodagamage, now a second-year computer science student in the School for Engineering of Matter, Transport and Energy, part of the Fulton Schools, has scaled his Legion Games company, to what he says has more than eight million users across 190 countries. He describes his path to this success and the outlook for expansion of his ventures in coming years.